Welcome to our third and final instalment of our three part review of the groundbreaking Starcraft 2 Campaign.
If you are new to Starcraft, or new to Real Time Strategy games in general, then you really need to start out on either Casual or Normal difficulty. As a die-hard Starcraft veteran who also played Warcraft 3, Company of Heroes and Dawn of War, Hard difficulty was, well, Hard.
Following on the footsteps of Blizzard’s (and the entire worlds’) highest grossing game of all time, World of Warcraft, there are achievements in Starcraft 2 for everything. And now, there are no single player ‘cheats’ you can use to get the achievement since you have to log into Battle.net for the achievements to count.
This is part 2 of our three part review of the Starcraft 2 Campaign.
Another groundbreaking feature in the Starcraft 2 campaign is the ability for you to upgrade units and buildings and even choose different research paths to augment your forces and increase the tactical depth of the game.
The campaign is mainly controlled from Raynor’s flagship, the Hyperion. On the ship, you can talk to other characters on the Bridge, visit the cantina to pound a few brews, purchase mercenary contracts or even play a mini Galaga-style arcade game, go to the Laboratory to choose your next path of either Protoss or Terran research, or go to the Armory and purchase powerful upgrades for your units.
This brings a level of choice to the game. On a single play through, you will not be able to afford all of the mercenaries and all of the upgrades. You will have to choose which units you like to use the most and upgrade only those. This makes the units you build on a mission that much more strategic. Should you go with upgraded Vikings or non-upgraded Goliaths to deal with enemy air? This makes the choice that much more significant, and that much more appealing for gamers.
This is the first of a 3 part review of the Starcraft 2 Campaign. There’s a lot of ground to cover, so let’s get started right now.
The Starcraft 2 campaign is the greatest campaign ever for a Real Time Strategy game. Game maker Blizzard Entertainment delivers a top-notch RTS experience combined with compelling characters and a storyline that makes you feel almost as if you’re playing an role playing game.
As shown on the June 25th Jimmy Fallon show, as part of his video game week.
Nintendo’s American president stopped by to show off the new Donkey Kong Country Returns for Wii and in the process confirmed a 2011 release date for Nintendo 3DS.
The long-awaited real-time strategy game from Blizzard Entertainment, “Starcraft 2: Wings of Liberty,” now has an official release date: July 27.
The sequel to the 1998 hit “Starcraft” once again pits three races against one other: Terrans, the Zerg, and the Protoss. It’ll offer a single-player game as well as a revamped Battle.net matchmaking system. The original game shipped more than 11 million copies, including one expansion, “Brood War.”
StarCraft II will run on a vibrant new 3D-graphics engine capable of rendering beautiful landscapes as well as massive army sizes. The speed, responsiveness, and epic-scale battles that made the original StarCraft such a memorable game are all realized in 3D with this brand-new engine.
EA has confirmed a release date for Medal of Honor. The modern-day reboot of the long-running FPS franchise should hit U.S. retailers starting October 12, with a European launch scheduled for October 15.
The publisher also released a new trailer on the game’s official website. The brief video introduces a U.S. Army Ranger, presumably stationed in Afghanistan, who’s trying to contact his family overseas before a mission. An EA account is required to view the new footage, so be sure to log in if you’re interested in an early look at the game.
Star Wars: The Force Unleashed II, the follow up to the successful PC, PS3, and Xbox 360 title of the same name, has officially been given a fall release date by developer LucasArts. The developer announced on their Facebook page that the next installment in the franchise will be shipping October 26, 2010 for the PC, PlayStation 3, PSP, Xbox 360, Wii, DS, and iPhone. Continue Reading »
According to Ami Blaire, who is the Vice President of Marketing, Square Enix, FFIX will soon be on PSN.
Following up to the fan favorite release of FFVII and FFVIII, PS3 and PSP owners will have a new and exciting opportunity to immerse themselves, once again, into the world of Final Fantasy.
Considered by many gamers to be a must-play title (in other words, one of the best FF versions) for any RPG fan, FFIX will soon to be available for North American fans via the PlayStation Network. If you missed Final Fantasy IX during the early PlayStation era, or are dreaming of reliving the time-tested FFIX adventure, your chance is coming soon.
On Thursday, Nintendo reported that annual earnings have dropped for the first time in six years. The Wii maker reported a profit of 228.6 billion yen ($2.5 billion) for its fiscal year that ended March 31. That’s an 18 percent decline from last year. Sales also slipped 22 percent year over year to 1.4 trillion yen ($15.4 billion).
Nintendo blamed the weaker financial performance on several factors, including a recent price drop on the Wii, fewer strong Wii titles, appreciation of the yen, and poor global sales.